Getting good vibes from the internal alpha testers, so it looks like a public release is imminent. Have been making small tweaks (carefully) and also working on the new Zombie system which primarily will allow us to release the Zombie Pack at some future point but also to help support the idea of customizable characters.
Right now the Zombie menace just stand idle, respond when you get close, lurch very slowly towards you, swipe and deal player damage if they hit you and continue to hound you until you run out of range. They do not respond to being shot and cannot die, nor do they control their animation speed as much as they need to, but more animations are on the way and the work begins on completing the Zombie system bit by bit.
Performance is up, final testing is underway and expect a V1.0071 HOT FIX very soon! I've been to the forums and made some posts, wrote this blog and made it live so now is the time for me to make a nice cup of Budweiser and sit in the sun for an hour before my ritual walk.