Thursday, 18 December 2014

A Full Day Of Testing And Tweaks

Short on blog, long on fixes. Anticipating a release REAL soon so spending each minute on mission. Here is a shot of the level I constructed as I tested one of everything with the current build.


As you can see, having a fun time with extreme sliders while I test the very corners of this version.


And here is something a little more playable, using a fence as a staircase by rotating it a little.  The extreme colouring are dynamic lights in MEDIUM shader. More tests and a build to do still, so onwards and upwards!

8 comments:

  1. Loving that top screenshot some HDR right there ;)

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  2. I love the extreme coloring. It fits in perfect with the work in progress game I have going now. I'm on the edge of my seat waiting on the next release. Thanks for the screen shots.

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  3. Reminds me of something that's come up recently in the DBPro forum... Roller coaster tracks! :D Imagine a game with some high-speed action, like in the Indiana Jones film where two guys are each on a different semi-parallel track, having it out with each other.

    http://forum.thegamecreators.com/?m=forum_view&t=212903&b=1

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  4. If you turn down the bloom a bit at the top it would compete with bf4 :P

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  5. You will find PLENTY sliders to play with to create everything from monochrome game-noir to ultra funky trip out city styles. I personally like the over-the-top colour scheme as it hides a multitude of sins ;) Ever wandered why so many early FPS games where set in dark dungeons and derelict spaceships?

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    1. I noticed some issues with past versions and hope they are fixed in the latest related to sliders. I noticed some levels dont save your colour/fog settings and when you create a new map it takes after the last settings you used previously.

      I'd love to see these new slider options your talking about! :D cant wait

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  6. " I personally like the over-the-top colour scheme as it hides a multitude of sins ;)"

    Ok now you've given away one of my secrets. LOL

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  7. Like the interesting colour effects. Here is a test of a game I might be working playing with colours. New settings would help me do so much more :D

    https://plus.google.com/u/0/photos/110695828437480937962/albums/6094087350608312801/6094087356634698978?pid=6094087356634698978&oid=110695828437480937962

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