tag:blogger.com,1999:blog-736684970174462098.post8247106911657572022..comments2023-11-03T02:36:41.872-07:00Comments on FPS Creator Reloaded: Tuesday Was ShadyAnonymoushttp://www.blogger.com/profile/00942934253243738809noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-736684970174462098.post-10978116048033560702013-09-25T08:06:46.717-07:002013-09-25T08:06:46.717-07:00This is incredibly exciting! I really hope this is...This is incredibly exciting! I really hope this is the grounding for a spotlight flashlight that can cast dynamic shadows from the scenery. Sounds like you've made an excellent start and I really appreciate your decision to focus on shadows rather than the other visual effects right now.<br /><br />Just something to note that might be helpful, I read the other day that for dynamic shadow-casting from flashlights, Silent Hill 2 and 3 used a technique known as stencil shadows to allow such advanced graphics to even work on the limited PS2 hardware.Huknarhttps://www.blogger.com/profile/08340997545765504205noreply@blogger.comtag:blogger.com,1999:blog-736684970174462098.post-63976940050749891292013-09-25T01:26:25.083-07:002013-09-25T01:26:25.083-07:00I hope your wages reflect your work rate,nice work...I hope your wages reflect your work rate,nice work lee.Davehttps://www.blogger.com/profile/07747816968872325485noreply@blogger.comtag:blogger.com,1999:blog-736684970174462098.post-6312376770776318642013-09-25T00:04:18.795-07:002013-09-25T00:04:18.795-07:00That's the spirit Lee! :)That's the spirit Lee! :)Burgerhttps://www.blogger.com/profile/08716844207818099198noreply@blogger.comtag:blogger.com,1999:blog-736684970174462098.post-71111796733179566062013-09-24T21:45:28.668-07:002013-09-24T21:45:28.668-07:00Looks like my 25 minute stint, and my plans to res...Looks like my 25 minute stint, and my plans to reset for Wednesday just backfired. It's now 5:40AM and just finished. The good news is that I managed to get shadows integrated smoothly into the current 'dismantled' terrain shader and they're great fun. I created a few hundred rotating shapes hovering over the landscape and in response, hundreds of dynamic shadows cast their magic on the scene. Can't wait for Wednesday when I plan to blend the shadows into the lighting and see what I can do about the terrain casting dynamic shadows (expensive and redundant but I have to see what it looks like).Anonymoushttps://www.blogger.com/profile/00942934253243738809noreply@blogger.com