tag:blogger.com,1999:blog-736684970174462098.post4047518949239177442..comments2023-11-03T02:36:41.872-07:00Comments on FPS Creator Reloaded: Thursday TiptoesAnonymoushttp://www.blogger.com/profile/00942934253243738809noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-736684970174462098.post-7877766189018738402013-04-25T22:34:22.357-07:002013-04-25T22:34:22.357-07:00The technical jargon and horror stories are not a ...The technical jargon and horror stories are not a problem:). Me personally i am a programmer and i wan to read the latest progress of reloaded. I am very interested in new information from youMateiSofthttps://www.blogger.com/profile/17400521586304011002noreply@blogger.comtag:blogger.com,1999:blog-736684970174462098.post-77352063956625608342013-04-25T20:36:14.224-07:002013-04-25T20:36:14.224-07:003.7GB of custom data per object? Lol haha I doubt ...3.7GB of custom data per object? Lol haha I doubt it :P<br /><br />The only thing that concerns me is your adding more stuff to memory in order to calculate memory usage...is this a good idea?<br /><br />And for the record, I love the technical jargon and horror stories. It makes you seem more like a real-world person and programmer ;)Clonkexhttps://www.blogger.com/profile/01090082045412254311noreply@blogger.comtag:blogger.com,1999:blog-736684970174462098.post-71942964240108346612013-04-25T18:34:18.198-07:002013-04-25T18:34:18.198-07:00Yes that's what I decided to do, if the Custom...Yes that's what I decided to do, if the CustomSize DWORD is over 400000000 (basically a negative number), it tells the object it carries statistical data such as that I might need to hoard in the object. No sense deliberately creating a problem for later :) I am pretty sure no-one will (or can) create custom data for an object that is 4 billion bytes in size!Anonymoushttps://www.blogger.com/profile/00942934253243738809noreply@blogger.comtag:blogger.com,1999:blog-736684970174462098.post-29377697606384986412013-04-25T18:30:19.556-07:002013-04-25T18:30:19.556-07:00" I also made sure that my additions where us..." I also made sure that my additions where using the pCustomData structure within an sObject structure so old plugins will still work with the new DBP DLL should I release it at some point. From the pCustomData pointer, I can pretty much create as much additional property storage as I like without ruining the legacy data structure."<br /><br />Yes. Yes, I agree with you. Have you considered reversing the polarity?Tom Williamsonhttps://www.blogger.com/profile/06526309048046745053noreply@blogger.comtag:blogger.com,1999:blog-736684970174462098.post-89556720138771248462013-04-25T18:24:24.291-07:002013-04-25T18:24:24.291-07:00This comment has been removed by the author.Tom Williamsonhttps://www.blogger.com/profile/06526309048046745053noreply@blogger.comtag:blogger.com,1999:blog-736684970174462098.post-15412511574637357272013-04-25T16:57:09.771-07:002013-04-25T16:57:09.771-07:00Thanks Peter, but keep up the grilling!! I need it...Thanks Peter, but keep up the grilling!! I need it ;)Anonymoushttps://www.blogger.com/profile/00942934253243738809noreply@blogger.comtag:blogger.com,1999:blog-736684970174462098.post-38828728992870470752013-04-25T16:54:22.239-07:002013-04-25T16:54:22.239-07:00Hi Lee,
I feel awful now. Having read the technic...Hi Lee,<br /><br />I feel awful now. Having read the technical jargon which is great to follow and knowing its so easy to critisise which is easy for mere mortals like me. Apologies.<br /><br />On an upbeat note I have loved the recent screen shots lighting/shadows which look perfectly top notch to me. Would suit me fine anyway as shown in your shots and over the moon with that.<br /><br />:-)Peter Colemanhttps://www.blogger.com/profile/00276736145648248864noreply@blogger.com