tag:blogger.com,1999:blog-736684970174462098.post1850881007135559260..comments2023-11-03T02:36:41.872-07:00Comments on FPS Creator Reloaded: Thursday Tea PartyAnonymoushttp://www.blogger.com/profile/00942934253243738809noreply@blogger.comBlogger14125tag:blogger.com,1999:blog-736684970174462098.post-75625180679003660422013-08-13T00:46:39.542-07:002013-08-13T00:46:39.542-07:00Lee's karma just went up 800 points.Lee's karma just went up 800 points.Teabonehttps://www.blogger.com/profile/13821836809844664182noreply@blogger.comtag:blogger.com,1999:blog-736684970174462098.post-1540732268602274952013-08-12T04:43:25.096-07:002013-08-12T04:43:25.096-07:00Pigsvin?? HAHAHA that's highly amusing! :D I&#...Pigsvin?? HAHAHA that's highly amusing! :D I'm going to call them pigsvins forever after :DClonkexhttps://www.blogger.com/profile/01090082045412254311noreply@blogger.comtag:blogger.com,1999:blog-736684970174462098.post-18754198639893340042013-08-12T04:37:50.297-07:002013-08-12T04:37:50.297-07:00Well, that sort of flexible spell system is actual...Well, that sort of flexible spell system is actually a fairly (very) big job to implement due to the way the weapon system works in FPSC. Then again, maybe it would be possible to hack the rocket launching system to make a magic-missile style "ball of magic". But it would only fly straight, no turning or tracking.<br /><br />@Arnar Barri SÃmonarson:<br /><br />Half-Life 2, actually :) My favourite game OF ALL TIME.Clonkexhttps://www.blogger.com/profile/01090082045412254311noreply@blogger.comtag:blogger.com,1999:blog-736684970174462098.post-77546118291447795102013-08-11T14:31:41.898-07:002013-08-11T14:31:41.898-07:00nice you saved a hedgehog(pigsvin) as it called in...nice you saved a hedgehog(pigsvin) as it called in Norway. they are cute :)<br />i whud saved it too. :DAnonymoushttps://www.blogger.com/profile/17051531364523295103noreply@blogger.comtag:blogger.com,1999:blog-736684970174462098.post-59624017050733606852013-08-09T13:42:30.171-07:002013-08-09T13:42:30.171-07:00@Clonkex & @science man:
I too am very intere...@Clonkex & @science man:<br /><br />I too am very interested in this sort of stuff and actually that is something I would want to put into my "dream-game".<br /><br />It wouldn't have to be complicated at first. Here are a few examples:<br /><br />1. Straight projectile. Similar to a rocket launcher. The ability to set the speed of "rocket", ability to set how large the projectile is in terms of how accurately you have to hit it into the opponent. Ability to set whether the projectile "explodes" at impact and if it does - the ability to set the AOE of that explosion. Also whether the projectile and/or explosion has a force knock-back effect.<br /><br />2. Same but instead of a straight projectile it would travel in a curve going first up and down. Same configurations as number 1. but extra ability to set the curve.<br /><br />3. Cross-hair tracking projectile similar to the rocket launcher in Half-Life (or was it just in Half-Life deathmatch?). You shoot a projectile in a direction of your choice (not a pre-configured direction) but let's say you shoot in an upwards angle, then the projectile seeks the point at which your crosshair points even if you move the crosshair while the projectile is in mid-flight. Ability to configure the turn-speed of the projectile. Ability to configure if it has a set velocity and possibly even some acceleration maybe? Also same configure abilities as with number 1.<br /><br />One thing I didn't mention yet is the ability set which kind of particles such as water/ice/fiber/metal/smoke would trail the projectile and the ability to set the fade-time of the particles. In addition, an ability to somehow customize the projectile itself, possibly with a 3d model or a sprite or something? <br /><br />I have a lot more ideas but even with these basic 3 types of projectiles as a start one could go a long way with making some incredibly diverse range of "spells". Anonymoushttps://www.blogger.com/profile/17777460648116316005noreply@blogger.comtag:blogger.com,1999:blog-736684970174462098.post-71864996634830056772013-08-09T10:35:36.719-07:002013-08-09T10:35:36.719-07:00@ klonkex. I don't expect a spell system built...@ klonkex. I don't expect a spell system built in was wondering if he could maybe make it flexible to tinker with. As to flowing it is merely a set of under the shader values to force movement in a direction and with a value of force. That is surely a task that aint too big for the super math genius aka lee. But you maybe right. But then sun and ragdoll should fall into that cat as well. You never know and worth a shot science manhttps://www.blogger.com/profile/00214137679258271203noreply@blogger.comtag:blogger.com,1999:blog-736684970174462098.post-75897948273525208812013-08-09T08:24:54.696-07:002013-08-09T08:24:54.696-07:00When I saw the picture of that hedgehog I was thin...When I saw the picture of that hedgehog I was thinking this story wasn't going to end well. I am so glad that you saved it. Not only do I have great respect for you as a programmer, I now have even greater respect for you as a person.Huknarhttps://www.blogger.com/profile/08340997545765504205noreply@blogger.comtag:blogger.com,1999:blog-736684970174462098.post-25692221147084636112013-08-09T06:07:14.436-07:002013-08-09T06:07:14.436-07:00I have to admit I'm not enormously enamoured w...I have to admit I'm not enormously enamoured with animals generally, but if I'd seen that poor little hedgehog there's no way I could have ignored it. I'm glad you took the time and effort (even at the expense of some of your blood and skin) to save the poor little thing.<br /><br />Also, loving those screenshots! :D Very funny texts too; I find myself looking forward to the disclaimers almost as much as the pictures themselves! :P<br /><br />Every time I see the pictures and the improvements over x9, I get a bit more excited for the release of Reloaded!Clonkexhttps://www.blogger.com/profile/01090082045412254311noreply@blogger.comtag:blogger.com,1999:blog-736684970174462098.post-26627279296336096072013-08-09T06:00:27.826-07:002013-08-09T06:00:27.826-07:00@science man:
I think you're hoping for more ...@science man:<br /><br />I think you're hoping for more than you're going to get, what with requests for flowing water and spell-casting. Maybe in future updates, but I doubt either of those things will be available in V1. Well, maybe spell-casting will be possible, but it probably won't be built-in.Clonkexhttps://www.blogger.com/profile/01090082045412254311noreply@blogger.comtag:blogger.com,1999:blog-736684970174462098.post-36544946153405146372013-08-09T05:57:57.089-07:002013-08-09T05:57:57.089-07:00Yeah, I'd never thought of that before! That c...Yeah, I'd never thought of that before! That could be a really useful command ;)Clonkexhttps://www.blogger.com/profile/01090082045412254311noreply@blogger.comtag:blogger.com,1999:blog-736684970174462098.post-25335111002583224382013-08-09T02:20:19.621-07:002013-08-09T02:20:19.621-07:00Completely unrelated to this current blog post, bu...Completely unrelated to this current blog post, but just had an interesting idea for a new AI command. It be cool if entities could detect if they are under light/sun. Same with a command to see if the player is under light/sun.<br /><br />I could think of so many uses for this :pTeabonehttps://www.blogger.com/profile/13821836809844664182noreply@blogger.comtag:blogger.com,1999:blog-736684970174462098.post-79702826484284752442013-08-09T00:54:02.424-07:002013-08-09T00:54:02.424-07:00Indeed spot on with the rescue. Hope disposed of n...Indeed spot on with the rescue. Hope disposed of netting properly. As it seems a death trap. Poor thing glad it was ok. As to the tweaks and rag dolls and things can you incorporate both anim death and ragdoll via a choice like x10 health bar. As to weapons etc will you be making it possible for spell casting as in able to mess to get fireballs etc? As in projectiles with particles and stuff. Sort of the weapons effect with no weapon. Will it be quite easy to get them efx?science manhttps://www.blogger.com/profile/00214137679258271203noreply@blogger.comtag:blogger.com,1999:blog-736684970174462098.post-78703796295323185802013-08-08T23:17:31.909-07:002013-08-08T23:17:31.909-07:00Nice work with the hedgehog saving and I hope your...Nice work with the hedgehog saving and I hope your coding fingers recover quickly!<br /><br />I think there may have been a little misunderstanding with the rag dolls when you described them as "non essential". This sounded tragically wrong but I now take it to mean "non essential at the moment but still essential a little further on in the project". This being the case, it sounds a much more sensible call.Anonymoushttps://www.blogger.com/profile/16970050228730196244noreply@blogger.comtag:blogger.com,1999:blog-736684970174462098.post-32374778792069524492013-08-08T22:23:48.230-07:002013-08-08T22:23:48.230-07:00You saved a hedgehog? Amazing! Lee deserves an awa...You saved a hedgehog? Amazing! Lee deserves an award for this.Burgerhttps://www.blogger.com/profile/08716844207818099198noreply@blogger.com